<p>This plugin only <span id="lines">0</span> lines of code.</p>
$('#lines').animateNumber({ number: 165 });
This plugin only 0 lines of code.
<p>World population is <span id="world-population">0</span>.</p>
var comma_separator_number_step = $.animateNumber.numberStepFactories.separator(',')
$('#world-population').animateNumber(
{
number: 7095217980,
numberStep: comma_separator_number_step
}
);
World population is 0.
<p>Fun level <span id="fun-level" style="color: red;">0 %</span>.</p>
var percent_number_step = $.animateNumber.numberStepFactories.append(' %')
$('#fun-level').animateNumber(
{
number: 100,
color: 'green',
'font-size': '30px',
numberStep: percent_number_step
},
{
easing: 'swing',
duration: 15000
}
);
Fun level 0 %.
<p>Points per pixel <span id="points">0</span>.</p>
$('#points').animateNumber(
{
number: 72,
numberStep: function(now, tween) {
var target = $(tween.elem);
target
.prop('number', now) // keep current prop value
.text(now);
},
'slow'
}
);
Points per pixel 0.
<p id="ten">From ten to hundred.</p>
$('#ten')
.prop('number', 10)
.animateNumber(
{
number: 100
},
20000
);
From ten to hundred.
<p id="decimals">From $0,00 to $5,00</p>
// how many decimal places allows
var decimal_places = 2;
var decimal_factor = decimal_places === 0 ? 1 : Math.pow(10, decimal_places);
$('#decimals')
.animateNumber(
{
number: 5 * decimal_factor,
numberStep: function(now, tween) {
var floored_number = Math.floor(now) / decimal_factor,
target = $(tween.elem);
if (decimal_places > 0) {
// force decimal places even if they are 0
floored_number = floored_number.toFixed(decimal_places);
// replace '.' separator with ','
floored_number = floored_number.toString().replace('.', ',');
}
target.text('$' + floored_number);
}
},
20000
);
From $0,00 to $5,00
<p id="revese-countdown">10</p>
$('#revese-countdown')
.prop('number', 10)
.animateNumber(
{
number: 0,
numberStep: function(now, tween) {
var target = $(tween.elem),
rounded_now = Math.round(now);
target.text(now === tween.end ? 'Launch!' : rounded_now);
}
},
10000,
'linear'
);
10
<p id="countdown">10</p>
$('#countdown')
.animateNumber(
{
number: 10
},
'normal',
function() {
$('#countdown').text('Countdown completed!')
}
);
0
<p>
<label><input type="checkbox" id="checkbox"> use max power</label>
<br>
Power: <span id="power">10</span>%
</p>
<script type="text/javascript">
var numberStep = function(now, tween) {
var target = $(tween.elem),
rounded_now = Math.round(now);
target.prop('number', rounded_now).text(rounded_now);
};
var use_max_power = $('#checkbox');
use_max_power.click(function(){
if ( use_max_power.is(':checked') ) {
$('#power').stop().animateNumber({
number: 100,
numberStep: numberStep
}, 5000);
}
else {
$('#power').stop().animateNumber({
number: 10,
numberStep: numberStep
}, 5000);
}
});
</script>
Power: 10%
<p>
Signatures gathered: <span id="signatures">000000</span>
<br>
<button id="start-campaign">Start campaign</button>
</p>
<script type="text/javascript">
var max_number = 100000;
var padding_zeros = '';
for(var i = 0, l = max_number.toString().length; i < l; i++) {
padding_zeros += '0';
}
var padded_now, numberStep = function(now, tween) {
var target = $(tween.elem),
rounded_now = Math.round(now);
var rounded_now_string = rounded_now.toString()
padded_now = padding_zeros + rounded_now_string;
padded_now = padded_now.substring(rounded_now_string.length);
target.prop('number', rounded_now).text(padded_now);
};
var use_max_power = $('#checkbox');
$('#start-campaign').click(function(){
$('#signatures').animateNumber({
number: max_number,
numberStep: numberStep
}, 5000);
});
</script>
Signatures gathered: 000000